Stack Two takes a look at environment variables, and how they can be set.
/*
* phoenix/stack-two, by https://exploit.education
*
* The aim is to change the contents of the changeme variable to 0x0d0a090a
*
* If you're Russian to get to the bath room, and you are Finnish when you get
* out, what are you when you are in the bath room?
*
* European!
*/
#include <err.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define BANNER \
"Welcome to " LEVELNAME ", brought to you by https://exploit.education"
int main(int argc, char **argv) {
struct {
char buffer[64];
volatile int changeme;
} locals;
char *ptr;
printf("%s\n", BANNER);
ptr = getenv("ExploitEducation");
if (ptr == NULL) {
errx(1, "please set the ExploitEducation environment variable");
}
locals.changeme = 0;
strcpy(locals.buffer, ptr);
if (locals.changeme == 0x0d0a090a) {
puts("Well done, you have successfully set changeme to the correct value");
} else {
printf("Almost! changeme is currently 0x%08x, we want 0x0d0a090a\n",
locals.changeme);
}
exit(0);
}